DOI: https://doi.org/10.71112/yez29r52
1564 Multidisciplinary Journal Epistemology of the Sciences | Vol. 2, Issue 4, 2025, October-December
platforms such as Blackboard, Moodle, and WebCT that provide learning environments and
help educators to keep track of students’ progress (Zou, et al., 2025, p. 3).
Following the statements of Ngulube & Ncube (2025) “LMS must be reliable, adaptable,
and user-friendly to effectively support the academic endeavours” (p. 2). Alternatively, Ahmed,
El Sabagh & Elbourhamy (2025) debate that “many students do not use LMS platforms
effectively, preferring to engage in activities outside these systems” (p. 2). Many educators
understood that by using these systems in the right way, they would get the attention and
engagement expected in a virtual learning environment.
The educator of the new era is beginning to make use of digital tools in their planning.
Nonetheless, not all of them include this new educational trend due to the lack of updating in the
use of modern methodologies. The global pandemic was an opportunity to see how many young
and adult instructors are getting left behind. Even though there are schools with digital
ecosystems due to the big budget, many educators refuse to adapt these tools to their lessons.
The consequence, learners nor tutors do not acquire digital skills for the present world.
This is also sadly in public schools where the materials for a digital ecosystem are limited.
The use of MOOCs in Virtual Education (VR) means that students from remote places
with lack of facilities for education are allowed to access information which builds their
knowledge. To define VR, it is crucial to mention Vargas-Hernández, Robledo & Rojas Quiceno
(2024) as they present it as a method which “allows access to courses and educational material
at any time and place” (p. 2). The good news is that the role of educators and learners is being
transformed and modified by using tools that contribute to implementation of the connectivism
and constructivism approach. Educators are being turned into facilitators leading learners to the
building of their own knowledge. This means they need to have technological skills that fulfil
students’ requirements for the world we live in today.
In consonance with González, Sánchez, Pujol & Díaz (2025), “the integration of
advanced technologies, including AI and VR, into educational methodologies is interesting for